{"id":108,"date":"2020-12-17T07:11:07","date_gmt":"2020-12-17T07:11:07","guid":{"rendered":"https:\/\/codygentz.com\/?page_id=108"},"modified":"2022-12-20T08:37:12","modified_gmt":"2022-12-20T08:37:12","slug":"projects","status":"publish","type":"page","link":"https:\/\/codygentz.com\/index.php\/projects\/","title":{"rendered":"Projects"},"content":{"rendered":"\n<section class=\"wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-6cf24b00\"><div class=\"uagb-columns__overlay\"><\/div><div class=\"uagb-columns__inner-wrap uagb-columns__columns-2\">\n<div class=\"wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-ed21a8fc\"><div class=\"uagb-column__overlay\"><\/div><div class=\"uagb-column__inner-wrap\">\n<h2 class=\"wp-block-heading\"><a href=\"https:\/\/github.com\/piratecody\/bee-tracking-software\" target=\"_blank\" rel=\"noreferrer noopener\">Better Equipment and Entity Tracking Software<\/a><\/h2>\n\n\n\n<p>BEE Tracking Software is a collaborative project that was developed by my team during our Fall 2022 Practicum Class. I served as the Technical Lead, which included reviewing code, delivering features, and coordinating architecture. This project uses Node.js, React.js, Azure CI\/CD, and an SQL Database. <\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-64bb46d2\"><div class=\"uagb-column__overlay\"><\/div><div class=\"uagb-column__inner-wrap\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/codygentz.com\/wp-content\/uploads\/2022\/12\/beets-1024x413.png\" alt=\"\" class=\"wp-image-177\" width=\"768\" height=\"310\" srcset=\"https:\/\/codygentz.com\/wp-content\/uploads\/2022\/12\/beets-1024x413.png 1024w, https:\/\/codygentz.com\/wp-content\/uploads\/2022\/12\/beets-300x121.png 300w, https:\/\/codygentz.com\/wp-content\/uploads\/2022\/12\/beets-768x310.png 768w, https:\/\/codygentz.com\/wp-content\/uploads\/2022\/12\/beets-1536x620.png 1536w, https:\/\/codygentz.com\/wp-content\/uploads\/2022\/12\/beets.png 1605w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n<section class=\"wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-cca42856\"><div class=\"uagb-columns__overlay\"><\/div><div class=\"uagb-columns__inner-wrap uagb-columns__columns-2\">\n<div class=\"wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-7a268bb3\"><div class=\"uagb-column__overlay\"><\/div><div class=\"uagb-column__inner-wrap\">\n<figure class=\"wp-block-image size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/image-1-edited.png\" alt=\"\" class=\"wp-image-130\" width=\"290\" height=\"164.78411053540586\" srcset=\"https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/image-1-edited.png 448w, https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/image-1-edited-300x171.png 300w\" sizes=\"(max-width: 448px) 100vw, 448px\" \/><\/figure>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-8c1e94d8\"><div class=\"uagb-column__overlay\"><\/div><div class=\"uagb-column__inner-wrap\">\n<h2 class=\"wp-block-heading\"><a href=\"https:\/\/github.com\/PirateCody\/Inventory-Manager\" target=\"_blank\" rel=\"noreferrer noopener\">Inventory Manager<\/a><\/h2>\n\n\n\n<p>Inventory Manager is a project that acts as an inventory for a character in an RPG game. It is controlled by a command line interface with commands to add items of various types, sort the inventory, and optimize the character&#8217;s equipped items. <\/p>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n<section class=\"wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-0aeec93e\"><div class=\"uagb-columns__overlay\"><\/div><div class=\"uagb-columns__inner-wrap uagb-columns__columns-2\">\n<div class=\"wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-a27a23ef\"><div class=\"uagb-column__overlay\"><\/div><div class=\"uagb-column__inner-wrap\">\n<h2 class=\"wp-block-heading\"><a href=\"https:\/\/github.com\/PirateCody\/breakout\" target=\"_blank\" rel=\"noreferrer noopener\">Breakout<\/a><\/h2>\n\n\n\n<p>Breakout is my rendition of the popular game Atari Breakout. Coded in Python, it utilizes the PyGame library to handle collisions and brick spawning. Additional features and polish are forthcoming.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-17b3aceb\"><div class=\"uagb-column__overlay\"><\/div><div class=\"uagb-column__inner-wrap\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/image-2-1024x596.png\" alt=\"\" class=\"wp-image-134\" width=\"512\" height=\"298\" srcset=\"https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/image-2-1024x596.png 1024w, https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/image-2-300x174.png 300w, https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/image-2-768x447.png 768w, https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/image-2.png 1496w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/figure>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n<section class=\"wp-block-uagb-columns uagb-columns__wrap uagb-columns__background-undefined uagb-columns__stack-mobile uagb-columns__valign-undefined uagb-columns__gap-10 alignundefined uagb-block-ac62003c\"><div class=\"uagb-columns__overlay\"><\/div><div class=\"uagb-columns__inner-wrap uagb-columns__columns-2\">\n<div class=\"wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-98e3b8b2\"><div class=\"uagb-column__overlay\"><\/div><div class=\"uagb-column__inner-wrap\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"692\" height=\"283\" src=\"https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/Untitled.png\" alt=\"\" class=\"wp-image-146\" srcset=\"https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/Untitled.png 692w, https:\/\/codygentz.com\/wp-content\/uploads\/2020\/12\/Untitled-300x123.png 300w\" sizes=\"auto, (max-width: 692px) 100vw, 692px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-uagb-column uagb-column__wrap uagb-column__background-undefined uagb-block-26c73a2e\"><div class=\"uagb-column__overlay\"><\/div><div class=\"uagb-column__inner-wrap\">\n<h2 class=\"wp-block-heading\"><a rel=\"noreferrer noopener\" href=\"https:\/\/github.com\/PirateCody\/Inventory-Manager\" target=\"_blank\">Class Participation Tracker<\/a><\/h2>\n\n\n\n<p>Class Participation Tracker is a command line program that allows an instructor to track student participation by recording their grade on participation questions. It also keeps a persistent record of courses and the rosters. The program reads in CSV files of names and saves it&#8217;s own records to load on start up.<\/p>\n<\/div><\/div>\n<\/div><\/section>\n","protected":false},"excerpt":{"rendered":"<p>Better Equipment and Entity Tracking Software BEE Tracking Software is a collaborative project that was developed by my team during our Fall 2022 Practicum Class. I served as the Technical Lead, which included reviewing code, delivering features, and coordinating architecture. This project uses Node.js, React.js, Azure CI\/CD, and an SQL Database. Inventory Manager Inventory Manager is a project that acts as an inventory for a character in an RPG game. It is controlled by a command line interface with commands to add items of various types, sort the inventory, and optimize the character&#8217;s equipped items. Breakout Breakout is my rendition of the popular game Atari Breakout. Coded in Python, it utilizes the PyGame library to handle collisions and brick spawning. Additional features and polish are forthcoming. Class Participation Tracker Class Participation Tracker is a command line program that allows an instructor to track student participation by recording their grade on&hellip;<\/p>\n<p> <a class=\"more-link\" href=\"https:\/\/codygentz.com\/index.php\/projects\/\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_uag_custom_page_level_css":"","footnotes":""},"class_list":["post-108","page","type-page","status-publish"],"rise-blocks_excerpt":"Better Equipment and Entity Tracking Software BEE Tracking Software is a collaborative project that was developed by my team during our Fall 2022 Practicum Class. I served as the Technical Lead, which included reviewing code, delivering features, and coordinating architecture. This project uses Node.js, React.js, Azure CI\/CD, and an SQL Database. Inventory Manager Inventory Manager is a project that acts..","uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false},"uagb_author_info":{"display_name":"gentzcody","author_link":"https:\/\/codygentz.com\/index.php\/author\/gentzcody\/"},"uagb_comment_info":0,"uagb_excerpt":"Better Equipment and Entity Tracking Software BEE Tracking Software is a collaborative project that was developed by my team during our Fall 2022 Practicum Class. I served as the Technical Lead, which included reviewing code, delivering features, and coordinating architecture. This project uses Node.js, React.js, Azure CI\/CD, and an SQL Database. Inventory Manager Inventory Manager&hellip;","_links":{"self":[{"href":"https:\/\/codygentz.com\/index.php\/wp-json\/wp\/v2\/pages\/108","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/codygentz.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/codygentz.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/codygentz.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/codygentz.com\/index.php\/wp-json\/wp\/v2\/comments?post=108"}],"version-history":[{"count":29,"href":"https:\/\/codygentz.com\/index.php\/wp-json\/wp\/v2\/pages\/108\/revisions"}],"predecessor-version":[{"id":180,"href":"https:\/\/codygentz.com\/index.php\/wp-json\/wp\/v2\/pages\/108\/revisions\/180"}],"wp:attachment":[{"href":"https:\/\/codygentz.com\/index.php\/wp-json\/wp\/v2\/media?parent=108"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}